Joan of Arc
Joan of Arc
Joan was born to a simple peasant family living in France in the 1400s. When she was only 17 years old, Joan had a vision of Michael the Archangel and was inspired to take up arms in defense of the people in a neighboring city, which was under siege. Convinced by her faith and her conviction, the King of France allowed Joan to ride into battle in defense of the people of France.
Despite only being a teenager, Joan quickly rose to become a military champion and led her people to many more victories on the battlefield. During an attempt to rescue yet another besieged city, Joan was captured as a prisoner of war and handed over to the English. Joan was accused of heresy and blasphemy by a pro-English Bishop because she wore men’s clothing and refused to submit to any authority but God’s. Joan was convicted of heresy and burned at the stake in 1431, at only 19 years old.
Roleplaying Joan. Joan is not a theologian or a strategist; she is a fighter. Her strengths are on best display in pitched combat, and she becomes impatient with complex plans that do not involve rushing straight at the enemy. Joan struggles with taking orders, especially if these orders are being given by a man (which would represent a power structure she has been at odds with her entire life).
Joan of Arc
Medium Humanoid, Neutral Good
Armor Class: 18 (plate)
Hit Points: 147 (14d10+70)
Speed: 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 15 (+2) | 21 (+5) | 10 (+0) | 14 (+2) | 15 (+2) |
Saving Throws: Str + 10, Con +10, Cha +7
Skills: Athletics +10, Persuasion +7
Condition Immunity: Frightened
Senses: passive perception 12
Languages: Common, French, English
Challenge: 11 (7,200 XP) Proficiency: +5
Features
Indomitable (3/Day): Joan may reroll a failed saving throw.
Rampage: When Joan reduces an enemy to 0 hit points with a melee attack, she can use a bonus action to move up to her speed and make an extra melee attack against a new target.
Second Wind (Recharges after Short or Long Rest): As a bonus action, Joan regains 25 hit points.
Stumbling Strike (1/Turn): When Joan hits a creature with a melee attack, its speed is reduced by 10 feet until the start of her next turn.
Superior Critical: Joan scores a critical hit on a roll of 18-20.
Actions
Multiattack: Joan makes three attacks with her Greatsword or crossbow.
Greatsword: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 5) slashing damage.
Light Crossbow: Ranged Weapon Attack: +7 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 2) piercing damage.
Azrael's Guide to the Apocalypse, printed page 238.