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Spells

Entropy

Evocation Cantrip

Casting Time: 1 bonus action

Range: touch

Components: V, S, M (a melee weapon, which must be made of metal)

Duration: 1 minute

Classes: Sorcerer, Warlock A burst of chaos energy from before the dawn of time ripples from your hand to empower a melee weapon you are wielding. The weapon becomes magical, if it isn’t already, and deals an extra 1d4 force damage on a successful hit. The spell ends once you deal this damage.

The spell’s damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).

Source attribution and license

Silk Road's Guide to Seafaring, printed pages 190.