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Hail and Fire

All spells ยท Spellcasting rules

Hail and Fire

7th-level evocation

"Such heavy hail as had never been seen before rained down destruction, with flashes of fire and light in the midst of it,"
Exodus 9:24

Casting Time: Magic action

Range: 1000 feet

Components: V, S

Duration: Instantaneous

Fist-sized chunks of ice begin raining down to the ground at four points you can see within range. Each creature in a 30-foot-radius, 40-foot-high cylinder centered on each point you choose must make a Dexterity saving throw. Each cylinder spreads around corners. A creature in the cylinder takes 2d6 bludgeoning damage and 2d6 radiant damage on a failed save, or half as much damage on a successful one. The spell also deals double damage to objects and structures in the area.

A creature in the area of more than one cylinder is affected by each one. For example, a creature simultaneously in the area of all four cylinders takes 8d6 bludgeoning damage and 8d6 radiant damage on a failed save, or half as much on a successful one.